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Code & Chaos Privacy Policy

Code & Chaos is a puzzle game operated by BARNEUM LLC. This section covers the game on iPhone and iPad, including device saves, iCloud progress synchronization, purchases and optional contact with support. It is separate from the policies for Cue and Orilem.

Last updated: October 9, 2026. For privacy questions or requests, contact info@barneum.com or visit BARNEUM Support.

On this page

  • Game saves and iCloud
  • Purchases
  • Diagnostics and support
  • Version coverage and services
  • Optional gameplay analytics
  • Optional rewarded advertising
  • Storage and your choices

Game saves and iCloud

The game keeps campaign progress, level results, workshop projects, game balances, tools, visual preferences and settings on your device. Local installation and purchase-delivery records help maintain the save and prevent a purchase from being credited more than once. Core gameplay does not require a BARNEUM account.

When iCloud is available, the game can automatically synchronize a progress snapshot through Apple CloudKit in your private iCloud database. That snapshot includes progress, game balances and purchase-delivery history needed to preserve your game. It is not sent to a BARNEUM gameplay server. Apple handles the associated iCloud service and account information.

You can stop automatic synchronization from the game's iCloud settings. Disconnecting stops further synchronization; it does not delete a previously stored iCloud save. Reinstalling the game or using another device may make an existing cloud save available again.

Purchases

Optional in-app purchases are handled by Apple StoreKit. The game processes product and transaction information to verify purchases, deliver items and handle store updates. Purchase-delivery records are kept with your game save and may be included in its private iCloud snapshot. BARNEUM does not receive your payment-card details through this purchase flow.

Apple maintains its own purchase records. Removing the game or a game save does not erase Apple's records or request a refund. Purchase and refund requests remain subject to Apple's store processes.

Diagnostics and support

The game maintains a bounded diagnostic journal on the device, with up to 48 issue groups and a seven-day retention window. It records categories, counts, app version and technical fingerprints rather than raw exception text, player identifiers, receipts or the contents of your save. It is not automatically submitted as a support ticket.

Help can prepare a diagnostic report and local reference code. Copying the report is an explicit action and does not send it to BARNEUM. If you choose to email support, we receive the information you include and the email address used to contact us, so we can respond to your request. Please avoid sending sensitive personal information or payment details.

Version coverage and services

The released iPhone and iPad version 1.0 does not enable Firebase gameplay analytics or advertising. The analytics and advertising sections below describe version 1.1, currently being prepared for release. They apply when a version containing those features is installed, not retroactively to version 1.0.

Core gameplay does not require a BARNEUM account or a BARNEUM gameplay server. The game does not use Cue's or Orilem's AI-processing features. It does not request access to contacts, photos, camera, microphone, precise location or health data, and has no player chat. Apple separately handles store, iCloud and platform information under its own settings and privacy policy.

Optional gameplay analytics — version 1.1

Google Analytics for Firebase is offered only to players who declare that they are 18 or older and separately allow analytics. You can play without answering the age question or granting permission. Analytics is disabled for players under 18, players whose age is unknown and adults who decline. An age category is kept locally; the game does not collect a birth date or transmit the category as an analytics event or user property.

If you allow analytics, Google processes gameplay and app-usage events, an app instance identifier and technical app/device information. Events cover tutorials, level starts and results, tools and continuations, shop interactions, purchase and reward delivery stages, daily rewards, tasks and workshop progress. Standard SDK events may also include first open, sessions, engagement and purchase activity. These help us understand retention and improve the game; our analytics is not used to adjust an individual's prices or difficulty.

We do not attach names, email addresses, payment receipts, account tokens or cloud-save contents to gameplay analytics. This integration does not request Apple's advertising identifier (IDFA). Advertising storage, advertising user data and advertising personalization consent are denied for this analytics integration. Analytics is separate from purchases, cloud saves and the rewarded advertising service below.

You can withdraw permission in the game's settings. This stops further analytics collection on that installation and resets local analytics data and its app instance identifier. It does not automatically delete data already processed by Google. Contact info@barneum.com for privacy requests. Provider processing and retention are governed by the service settings and Firebase privacy information; we do not promise that locally withdrawing permission erases the provider's records.

Optional rewarded advertising — version 1.1

Code & Chaos uses Google AdMob for voluntary rewarded ads. You choose whether to watch an ad for five extra moves in an eligible attempt or one life. The game does not display banners or automatic interstitial ads. Ads may be unavailable without a network connection or when the provider has no suitable advertisement; core play and existing purchases remain available.

All ad requests use conservative child-directed and under-age-of-consent treatment, a maximum content rating of G and disabled ad personalization. The game does not request tracking permission through Apple's App Tracking Transparency prompt. These settings do not mean the advertising SDK processes no data.

For delivery, security, fraud prevention and measurement, Google's Mobile Ads SDK may process an IP address (including an estimate of general location), app- or developer-bounded device identifiers, information about advertisements shown and interactions, and crash/performance diagnostics. We do not send a player's declared age, birth date, name, email, payment receipts or cloud save in ad requests. Ad delivery and provider measurement are distinct from our optional adult gameplay analytics. See Google Privacy and Google Mobile Ads SDK data disclosure.

The game checks the provider's consent state before requesting ads. Where the provider requires privacy choices, its privacy-options entry is available in game settings. Child-directed treatment may mean that an adult consent form is not shown. Declining gameplay analytics does not itself disable the separate rewarded-ad feature. You can avoid requesting advertisements by not using the rewarded-ad buttons.

Reward delivery uses the SDK's completion callback and local game records to prevent normal duplicate delivery. The reward journal and successful daily life-ad count are saved on the device and may be included in the private iCloud progress snapshot. No BARNEUM ad-verification server is used. If the app is interrupted before completion is processed, an unrecorded reward may not be recoverable.

Storage and your choices

Device saves and recovery copies are kept to maintain your progress. Deleting the app removes its local app storage, but separately maintained device backups, iCloud saves and Apple's purchase history may remain. Before removing data, consider whether it is your only copy of progress or unspent purchased items.

Manage stored iCloud data through your Apple account and iCloud settings. Disconnecting synchronization inside the game does not remove the existing cloud record. The local diagnostic journal uses the retention window described above.

For questions about information you have provided directly to BARNEUM, or requests for access, correction or deletion, contact info@barneum.com. Identify Code & Chaos in your request without including private payment information.

We may update this section when the game's data handling changes. The date above identifies this policy version. Related terms are available at BARNEUM Terms of Use.

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